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* added captive hotkey * Removed toggling + distance check * adjusts player -> ace_player interact check stringtable adjust * Update XEH_postInit.sqf * Update XEH_postInit.sqf * Removed dots * Removed comment * Use targetEvent
ace_captives
Adds ability to handcuff and surrender.
Items Added:
ACE_CableTie
Maintainers
The people responsible for merging changes to this component or answering potential questions.