ACE3/addons/dragging
commy2 4ceb1b34b8 Merge pull request #3566 from acemod/removeDragCarryFromCannons
Disable drag and carry for StaticCannon
2016-03-08 19:05:04 +01:00
..
functions Fix portable light floating / dir when carrying 2016-03-01 18:49:41 -06:00
$PBOPREFIX$ add PBO to drag objects 2015-03-14 12:05:43 +01:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgMovesBasic.hpp Fix Dragging StanceChange Anim 2015-04-28 15:40:36 -05:00
CfgVehicles.hpp Merge pull request #3566 from acemod/removeDragCarryFromCannons 2016-03-08 19:05:04 +01:00
config.cpp README.md files added to all modules 2015-08-19 04:18:33 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_missionDisplayLoad.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_postInit.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_dragging

Adds ability to drag and carry objects.

Maintainers

The people responsible for merging changes to this component or answering potential questions.