mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
1df3a73461
* Update documentation guidelines * Add version info part 1 * Add version info part 2 * Add removed in version to frontmatter and tag testmissions as removed * Add version info part 3
50 lines
1.6 KiB
Markdown
50 lines
1.6 KiB
Markdown
---
|
|
layout: wiki
|
|
title: HuntIR
|
|
description: High-altitude Unit Navigated Tactical Imaging Round
|
|
group: feature
|
|
category: equipment
|
|
parent: wiki
|
|
mod: ace
|
|
version:
|
|
major: 3
|
|
minor: 1
|
|
patch: 0
|
|
---
|
|
|
|
## 1. Overview
|
|
|
|
### 1.1 The HuntIR
|
|
The **H**igh-altitude **U**nit **N**avigated **T**actical **I**maging **R**ound (HuntIR) is designed to be fired from a grenade launcher. After being fired in the air the in-built parachute will be deployed and the IR CMOS camera will activate, providing a video stream until it touches the ground or get shot down.
|
|
|
|
## 2. Usage
|
|
NOTE: The HuntIR round does not work with modded weapons without a compatibility fix made either by the ACE3 team or the mod team.
|
|
|
|
### 2.1 Using the HuntIR
|
|
- To be able to connect to the IR CMOS camera you will need a `HuntIR monitor`.
|
|
- Fire the HuntIR round as high as possible over the area you want to observe.
|
|
- Open the `HuntIR monitor`.
|
|
- To open the `HuntIR monitor` self interact <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd> (ACE3 default)
|
|
- Select `Equipment`.
|
|
- Select `Activate HuntIR monitor`.
|
|
- You now have control of the IR CMOS camera, to close the monitor press <kbd>ESC</kbd> or <kbd>⊞ Win</kbd>
|
|
|
|
### 2.2 IR CMOS camera controls
|
|
|
|
Shortcut | Action
|
|
------------ | -------------
|
|
<kbd>A</kbd> | Decrease zoom level
|
|
<kbd>D</kbd> | Increase zoom level
|
|
<kbd>N</kbd> | Toggle NV
|
|
<kbd>S</kbd> | Next camera
|
|
<kbd>W</kbd> | Previous camera
|
|
<kbd>←</kbd> | Rotate camera anticlockwise
|
|
<kbd>→</kbd>| Rotate camera clockwise
|
|
<kbd>↑</kbd> | Raise camera
|
|
<kbd>↓</kbd> | Lower camera
|
|
<kbd>R</kbd> | Reset camera
|
|
|
|
## 3. Dependencies
|
|
|
|
{% include dependencies_list.md component="huntir" %}
|