ACE3/addons/captives
2015-08-12 23:32:57 -05:00
..
functions #2132 - Don't use depreciated Helicopter_F 2015-08-12 23:32:57 -05:00
models
sounds
UI Add New Icons 2015-06-03 00:55:20 -05:00
$PBOPREFIX$
ACE_Settings.hpp Finalized settings 2015-08-09 00:21:59 +02:00
CfgEventHandlers.hpp
CfgMoves.hpp Captives - Should disable reloading 2015-03-28 01:46:13 -05:00
CfgVehicles.hpp #2132 - Don't use depreciated Helicopter_F 2015-08-12 23:32:57 -05:00
CfgWeapons.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
config.cpp Module Settings for Captivity 2015-06-02 20:50:27 -05:00
README.md
script_component.hpp
stringtable.xml Finalized settings 2015-08-09 00:21:59 +02:00
XEH_postInit.sqf Removed: systemChat debug in captive 2015-05-11 13:50:24 -07:00
XEH_preInit.sqf Module Settings for Captivity 2015-06-02 20:50:27 -05:00

ace_captives

Allows taking people captive/handcuffed

####Items: ACE_CableTie - adds ability to take someone captive

Maintainers

The people responsible for merging changes to this component or answering potential questions.