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Conflicts: addons/medical/functions/fnc_actionCheckBloodPressure.sqf addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf addons/medical/functions/fnc_actionCheckPulse.sqf addons/medical/functions/fnc_actionCheckPulseLocal.sqf addons/medical/functions/fnc_actionDiagnose.sqf addons/medical/functions/fnc_actionRemoveTourniquet.sqf addons/medical/functions/fnc_addHeartRateAdjustment.sqf addons/medical/functions/fnc_addToInjuredCollection.sqf addons/medical/functions/fnc_addUnconsciousCondition.sqf addons/medical/functions/fnc_addVitalLoop.sqf addons/medical/functions/fnc_canTreat.sqf addons/medical/functions/fnc_copyDeadBody.sqf addons/medical/functions/fnc_createLitter.sqf addons/medical/functions/fnc_determineIfFatal.sqf addons/medical/functions/fnc_getBloodLoss.sqf addons/medical/functions/fnc_getBloodPressure.sqf addons/medical/functions/fnc_getBloodVolumeChange.sqf addons/medical/functions/fnc_getCardiacOutput.sqf addons/medical/functions/fnc_getHeartRateChange.sqf addons/medical/functions/fnc_getTriageStatus.sqf addons/medical/functions/fnc_getUnconsciousCondition.sqf addons/medical/functions/fnc_handleBandageOpening.sqf addons/medical/functions/fnc_handleCollisionDamage.sqf addons/medical/functions/fnc_handleDamage.sqf addons/medical/functions/fnc_handleDamage_advanced.sqf addons/medical/functions/fnc_handleDamage_advancedSetDamage.sqf addons/medical/functions/fnc_handleDamage_airway.sqf addons/medical/functions/fnc_handleDamage_caching.sqf addons/medical/functions/fnc_handleDamage_fractures.sqf addons/medical/functions/fnc_handleDamage_internalInjuries.sqf addons/medical/functions/fnc_handleDamage_wounds.sqf addons/medical/functions/fnc_handleDamage_woundsOld.sqf addons/medical/functions/fnc_hasMedicalEnabled.sqf addons/medical/functions/fnc_hasTourniquetAppliedTo.sqf addons/medical/functions/fnc_isInStableCondition.sqf addons/medical/functions/fnc_isMedicalVehicle.sqf addons/medical/functions/fnc_itemCheck.sqf addons/medical/functions/fnc_medicationEffectLoop.sqf addons/medical/functions/fnc_modifyMedicalAction.sqf addons/medical/functions/fnc_moduleAdvancedMedicalSettings.sqf addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf addons/medical/functions/fnc_moduleBasicMedicalSettings.sqf addons/medical/functions/fnc_moduleReviveSettings.sqf addons/medical/functions/fnc_parseConfigForInjuries.sqf addons/medical/functions/fnc_playInjuredSound.sqf addons/medical/functions/fnc_reviveStateLoop.sqf addons/medical/functions/fnc_selectionNameToNumber.sqf addons/medical/functions/fnc_setDead.sqf addons/medical/functions/fnc_setHitPointDamage.sqf addons/medical/functions/fnc_setStructuralDamage.sqf addons/medical/functions/fnc_setUnconscious.sqf addons/medical/functions/fnc_showBloodEffect.sqf addons/medical/functions/fnc_treatment.sqf addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf addons/medical/functions/fnc_treatmentAdvanced_CPRLocal.sqf addons/medical/functions/fnc_treatmentAdvanced_bandage.sqf addons/medical/functions/fnc_treatmentAdvanced_bandageLocal.sqf addons/medical/functions/fnc_treatmentAdvanced_fullHeal.sqf addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf addons/medical/functions/fnc_treatmentAdvanced_medication.sqf addons/medical/functions/fnc_treatmentAdvanced_medicationLocal.sqf addons/medical/functions/fnc_treatmentBasic_bloodbag.sqf addons/medical/functions/fnc_treatmentBasic_bloodbagLocal.sqf addons/medical/functions/fnc_treatmentBasic_epipen.sqf addons/medical/functions/fnc_treatmentBasic_morphine.sqf addons/medical/functions/fnc_treatmentBasic_morphineLocal.sqf addons/medical/functions/fnc_treatmentIV.sqf addons/medical/functions/fnc_treatmentIVLocal.sqf addons/medical/functions/fnc_treatmentTourniquet.sqf addons/medical/functions/fnc_treatmentTourniquetLocal.sqf addons/medical/functions/fnc_treatment_failure.sqf addons/medical/functions/fnc_treatment_success.sqf addons/medical/functions/fnc_unconsciousPFH.sqf addons/medical/functions/fnc_useItem.sqf addons/medical/functions/fnc_vitalLoop.sqf addons/medical_blood/functions/fnc_hit.sqf addons/medical_treatment/functions/fnc_hasItem.sqf addons/medical_treatment/functions/fnc_useItems.sqf
70 lines
4.1 KiB
Plaintext
70 lines
4.1 KiB
Plaintext
/*
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* Author: Glowbal
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* Module for adjusting the medical damage settings
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*
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* Arguments:
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* 0: The module logic <LOGIC>
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* 1: units <ARRAY>
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* 2: activated <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [LOGIC, [bob, kevin], true] call ACE_medical_fnc_moduleMedicalSettings
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_logic", "_units", "_activated"];
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if !(_activated) exitWith {};
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[_logic, QGVAR(medicSetting), "medicSetting"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(increaseTrainingInLocations), "increaseTrainingInLocations"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(bleedingCoefficient), "bleedingCoefficient"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(painCoefficient), "painCoefficient"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(advancedMedication), "advancedMedication"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(advancedDiagnose), "advancedDiagnose"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(woundReopening), "woundReopening"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(enableScreams), "enableScreams"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(showPainInMenu), "showPainInMenu"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(playerDamageThreshold), "playerDamageThreshold"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(AIDamageThreshold), "AIDamageThreshold"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(fatalInjuryCondition), "fatalInjuryCondition"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(cardiacArrestTime), "cardiacArrestTime"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(medicSetting_PainVisualization), "painVisualization"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(medicSetting_Epi), "medicSetting_Epi"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(medicSetting_Medkit), "medicSetting_Medkit"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(medicSetting_PAK), "medicSetting_PAK"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(medicSetting_SurgicalKit), "medicSetting_SurgicalKit"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(consumeItem_Medkit), "consumeItem_Medkit"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(consumeItem_PAK), "consumeItem_PAK"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(consumeItem_SurgicalKit), "consumeItem_SurgicalKit"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(useLocation_Epi), "useLocation_Epi"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(useLocation_Medkit), "useLocation_Medkit"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(useLocation_PAK), "useLocation_PAK"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(useLocation_SurgicalKit), "useLocation_SurgicalKit"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(remainingDamage_Medkit), "remainingDamage_Medkit"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(allowUnconsciousAnimationOnTreatment), "allowUnconsciousAnimationOnTreatment"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(menuTypeStyle), "menuTypeStyle"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(ivFlowRate), "ivFlowRate"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(allowSelfIV), "allowSelfIV"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(spontaneousWakeUpChance), "spontaneousWakeUpChance"] call EFUNC(common,readSettingFromModule);
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//[_logic, QGVAR(allowLitterCreation), "allowLitterCreation"] call EFUNC(common,readSettingFromModule);
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//[_logic, QGVAR(litterCleanUpDelay), "litterCleanUpDelay"] call EFUNC(common,readSettingFromModule);
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//[_logic, QGVAR(enableUnconsciousnessAI), "enableUnconsciousnessAI"] call EFUNC(common,readSettingFromModule);
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//[_logic, QGVAR(preventInstaDeath), "preventInstaDeath"] call EFUNC(common,readSettingFromModule);
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//[_logic, QGVAR(keepLocalSettingsSynced), "keepLocalSettingsSynced"] call EFUNC(common,readSettingFromModule);
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// [_logic, QGVAR(delayUnconCaptive), "delayUnconCaptive"] call EFUNC(common,readSettingFromModule);
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