ACE3/addons/medical_engine/functions
2024-06-20 00:04:34 -05:00
..
fnc_applyAnimAfterRagdoll.sqf Revert to 60a0dae, merge conflict wasn't resolved properly 2024-06-20 00:04:34 -05:00
fnc_damageBodyPart.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
fnc_disableThirdParty.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getHitpointArmor.sqf Medical Engine - Fix script error for 0 overall hitpoint armor (#9633) 2023-11-10 19:49:09 -03:00
fnc_getItemArmor.sqf Medical Engine - Disable uniform passthrough scaling, increase passthrough effect on vests (#9524) 2023-10-24 15:15:47 -04:00
fnc_handleDamage.sqf Revert to 60a0dae, merge conflict wasn't resolved properly 2024-06-20 00:04:34 -05:00
fnc_lockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setStructuralDamage.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_setUnconsciousAnim.sqf General - Convert vehicle to objectParent (#9801) 2024-03-26 09:54:06 -03:00
fnc_unlockUnconsciousSeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateBodyPartVisuals.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_updateDamageEffects.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00