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https://github.com/acemod/ACE3.git
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10ffcea9b7
* Add nomedical and norealisticnames components * Add fire component disabling * Make it work * remove headlight skipping * update preprocess syntax * fix git screwup * Apply suggestions from code review --------- Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com> Co-authored-by: jonpas <jonpas33@gmail.com>
33 lines
780 B
C++
33 lines
780 B
C++
#include "script_component.hpp"
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#if __has_include("\z\ace\addons\nomedical\script_component.hpp")
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#define PATCH_SKIP "No Medical"
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#endif
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#ifdef PATCH_SKIP
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ACE_PATCH_NOT_LOADED(ADDON,PATCH_SKIP)
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#else
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"Glowbal","KoffeinFlummi","commy2"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgActions.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgExtendedAnimation.hpp"
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#include "CfgFunctions.hpp"
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#include "CfgMoves.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#endif
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