ACE3/addons/grenades
Filip Maciejewski 3b90b5eb7f
Grenades - Polish translations updates (#8466)
* Grenades - Polish translations updates

* Remove rogue tab
2021-10-01 21:55:03 -05:00
..
dev Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
functions Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
models Add ShadowLod to thrown variant 2019-04-19 00:19:06 +02:00
sounds port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
textures Update texture (make sure to squash&merge) 2019-11-18 16:41:28 +01:00
UI Add ui icon 2019-03-09 19:42:23 +01:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Grenades - Remove ref to missing audio (#7928) 2020-10-09 12:54:41 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
CfgMagazineWells.hpp Add vanilla magwells for 40mm grenades (#7004) 2019-05-22 01:31:37 +02:00
CfgVehicles.hpp Use correct TransportX type for ace items (#5168) 2017-05-18 17:23:01 -05:00
CfgWeapons.hpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
config.cpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
Effects.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
initSettings.sqf Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Grenades - Polish translations updates (#8466) 2021-10-01 21:55:03 -05:00
XEH_postInit.sqf Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
XEH_preInit.sqf Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
XEH_PREP.hpp Grenades - Add throwable explosive charges (#7860) 2020-08-24 12:45:56 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.