mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
836cd9d833
- Fixed typos in laser/readme - Documentation guidelines updated - ACE3 mentions updated in - - ai - Updated doc - - fcs - - hearing - -hitreaction - - interaction - - interact_menu - - inventory - - javelin - - laser - - laserpointer - - laser_selfdesignate - - logistics_uavbattery - - logistics_wirecutter - - magazinerepack - - main - - map - - maptools - - markers
412 B
412 B
layout | title | description | group | parent |
---|---|---|---|---|
wiki | Hit Reactions | feature | wiki |
1. Overview
1.1 Falling under fire
If a unit is shot while running it falls to the ground in a prone position, the area where the shot lands does not matters. Note that the shot needs to inflict a certain amout of damage to make the unit fall, a small cut won't make the unit stumble.
2. Dependencies
ace_common