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.. | ||
functions | ||
sounds | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgMoves.hpp | ||
CfgSounds.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf |
ace_resting
Introduces weapon resting and bipod deployment, allowing the player to increase the stability of his weapon.
Maintainers
The people responsible for merging changes to this component or answering potential questions.