ACE3/addons/parachute
PabstMirror 81a944457b Merge pull request #170 from KoffeinFlummi/cba-NewKeyBinding
Key Bind Redo (switch to new CBA 150306)
2015-03-07 14:09:52 -06:00
..
functions Removed the PFH when the player vehicle is no longer a parachute. 2015-02-03 11:50:33 +02:00
UI Initiated AGM_Parachute merge. 2015-02-02 22:31:48 +02:00
$PBOPREFIX$ Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
CfgEventHandlers.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
config.cpp Fix Parachutes 2015-03-07 13:48:39 -06:00
Gurtgeschirr.p3d Initiated AGM_Parachute merge. 2015-02-02 22:31:48 +02:00
README.md Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
RscTitles.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
script_component.hpp Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
stringtable.xml Performed initial conversion from AGM to ACE. Added necessary boilerplate files. 2015-02-02 22:52:08 +02:00
T10Schirm.p3d Initiated AGM_Parachute merge. 2015-02-02 22:31:48 +02:00
XEH_postInit.sqf Return False on keyUp Code 2015-03-05 02:51:24 -06:00
XEH_preInit.sqf Fixed headers to be more consistent with ACE. 2015-02-03 00:05:03 +02:00

ace_parachute

Improves parachutes and adds an altimeter.

Maintainers

The people responsible for merging changes to this component or answering potential questions.