ACE3/addons/ui/ACE_Settings.hpp

38 lines
933 B
C++

class ACE_Settings {
class GVAR(weaponInfo) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(WeaponInfo);
};
class GVAR(weaponName) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(WeaponName);
};
/*class GVAR(ammoCount) { // Disabled in config by ace_reload
value = 1;
typeName = "BOOL";
displayName = CSTRING(AmmoCount);
};*/
class GVAR(magCount) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(MagCount);
};
class GVAR(grenadeName) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(GrenadeName);
};
class GVAR(grenadeCount) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(GrenadeCount);
};
class GVAR(zeroing) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(Zeroing);
};
};