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data
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Added: Generic placeholder medical box.
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2015-04-05 15:16:32 -07:00 |
functions
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Do it again, but properly this time
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2015-04-30 22:06:10 +02:00 |
sounds
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port inject sound
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2015-04-15 22:16:54 +02:00 |
ui
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Convert Medical stringtable key names to lowercase
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2015-04-30 22:01:09 +02:00 |
$PBOPREFIX$
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Derp
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2015-02-26 07:41:56 +01:00 |
ACE_Medical_Actions.hpp
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Convert Medical stringtable key names to lowercase
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2015-04-30 22:01:09 +02:00 |
ACE_Medical_SelfActions.hpp
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Convert Medical stringtable key names to lowercase
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2015-04-30 22:01:09 +02:00 |
ACE_Medical_Treatments.hpp
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Do it again, but properly this time
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2015-04-30 22:06:10 +02:00 |
ACE_Settings.hpp
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disabled radial option, so it isn't server selectable either
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2015-04-30 21:20:04 +02:00 |
CfgEventHandlers.hpp
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Use playerInventoryChanged instead of Take
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2015-04-14 21:28:18 +02:00 |
CfgFactionClasses.hpp
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Added medical settings module
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2015-03-06 22:54:44 +01:00 |
CfgSounds.hpp
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Improvements made to heart rate effects
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2015-03-01 14:06:44 +01:00 |
CfgVehicles.hpp
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Convert Medical stringtable key names to lowercase
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2015-04-30 22:01:09 +02:00 |
CfgWeapons.hpp
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Do it again, but properly this time
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2015-04-30 22:06:10 +02:00 |
config.cpp
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those damn mine detectors, also fix advanced medical box not showing up in zeus
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2015-04-26 17:25:56 +02:00 |
README.md
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Added readme
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2015-03-01 10:36:52 +01:00 |
script_component.hpp
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Using setvar instead of event sync again
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2015-04-20 21:58:27 +02:00 |
stringtable.xml
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Update stringtable.xml
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2015-04-30 22:55:51 +02:00 |
XEH_init.sqf
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switched back to old init method
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2015-04-19 17:28:47 +02:00 |
XEH_postInit.sqf
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Medical Private Variables
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2015-04-30 01:17:26 -05:00 |
XEH_preInit.sqf
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Added local treatment through remoteExec for basic
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2015-04-28 20:32:02 +02:00 |
XEH_respawn.sqf
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switched back to old init method
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2015-04-19 17:28:47 +02:00 |