ACE3/TO_MERGE/cse/f_states/Combat_Space_Enhancement.h
2015-01-12 23:23:02 +01:00

26 lines
571 B
C++

class Combat_Space_Enhancement
{
class EventHandlers
{
class PostInit_EventHandlers
{
class cse_f_states
{
init = " call compile preprocessFile 'cse\cse_f_states\init.sqf';";
};
};
};
class CustomEventHandlers {
class setUnconsciousState {}; // [unit, bool]
class setArrestState {}; // [unit, bool]
class carryObject {}; // [_unit, _to, _fallDown],"carryObject"
class carryObjectDropped {
class cleanUpCopiesAfterDrag { // [unit, droppedObject]
onCall = "[_this select 1] call cse_fnc_cleanUpCopyOfBody_f;";
};
};
};
};