ACE3/addons/refuel/functions/fnc_canDisconnect.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: GitHawk
* Check if a unit can disconnect a fuel nozzle
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Nozzle <OBJECT>
*
* Return Value:
* Can disconnect <BOOL>
*
* Example:
* [player, nozzle] call ace_refuel_fnc_canDisconnect
*
* Public: No
*/
params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
if (isNull _unit ||
{isNull _nozzle} ||
{!(_unit isKindOf "CAManBase")} ||
{!local _unit} ||
{!isNull (_unit getVariable [QGVAR(nozzle), objNull])} ||
{(_nozzle distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
private _sink = _nozzle getVariable [QGVAR(sink), objNull];
!((isNull _sink) || {_nozzle getVariable [QGVAR(isRefueling), false]})