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742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
33 lines
853 B
Plaintext
33 lines
853 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: GitHawk
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* Disconnects a fuel nozzle and makes unit pick it up.
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*
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* Arguments:
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* 0: Unit <OBJECT> (default: objNull)
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* 1: Nozzle <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, nozzle] call ace_refuel_fnc_disconnect
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*
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* Public: No
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*/
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params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
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private _sink = _nozzle getVariable [QGVAR(sink), objNull];
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if (isNull _sink) exitWith {};
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_sink setVariable [QGVAR(nozzle), nil, true];
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if (_nozzle isKindOf "Land_CanisterFuel_F") then { _nozzle setVariable [QEGVAR(cargo,canLoad), true, true]; };
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_nozzle setVariable [QGVAR(sink), nil, true];
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_nozzle setVariable [QGVAR(isConnected), false, true];
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[objNull, _nozzle, true] call FUNC(dropNozzle);
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if (!isNull _unit) then {
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[_unit, _nozzle] call FUNC(takeNozzle);
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};
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