ACE3/addons/refuel/functions/fnc_disconnect.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: GitHawk
* Disconnects a fuel nozzle and makes unit pick it up.
*
* Arguments:
* 0: Unit <OBJECT> (default: objNull)
* 1: Nozzle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player, nozzle] call ace_refuel_fnc_disconnect
*
* Public: No
*/
params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
private _sink = _nozzle getVariable [QGVAR(sink), objNull];
if (isNull _sink) exitWith {};
_sink setVariable [QGVAR(nozzle), nil, true];
if (_nozzle isKindOf "Land_CanisterFuel_F") then { _nozzle setVariable [QEGVAR(cargo,canLoad), true, true]; };
_nozzle setVariable [QGVAR(sink), nil, true];
_nozzle setVariable [QGVAR(isConnected), false, true];
[objNull, _nozzle, true] call FUNC(dropNozzle);
if (!isNull _unit) then {
[_unit, _nozzle] call FUNC(takeNozzle);
};