ACE3/addons/gestures
PabstMirror 4214e31678 Fix BIS gesture keybinds
- From #3635 - FUNC(playSignal) needs "BIgesture" prefix
- Interaction conditions are checked on parent, don't need on every
child
2016-04-21 13:15:35 -05:00
..
anim Fix inverted Stop and Freeze - prone Stop will still be freeze due to BI animation being wrong 2016-03-29 15:39:32 +02:00
functions Setting For Gestures - Fix BI* gestures 2015-12-08 23:08:09 -06:00
UI extract Gestures to own Module and Port THS to ACE 2015-10-17 21:17:37 +02:00
$PBOPREFIX$ fix missing PBOPREFIX 2015-11-26 20:53:14 +01:00
ACE_Settings.hpp Remove unused gestures, Improve stringtabling and remove duplicate 2016-03-29 15:51:51 +02:00
CfgEventHandlers.hpp add missing pee 2016-02-28 07:25:11 +01:00
cfgMovesBasic.hpp Fix inverted Stop and Freeze - prone Stop will still be freeze due to BI animation being wrong 2016-03-29 15:39:32 +02:00
CfgVehicles.hpp Fix BIS gesture keybinds 2016-04-21 13:15:35 -05:00
config.cpp Add README.md to gestures and update author URL 2016-03-29 16:08:33 +02:00
README.md Add README.md to gestures and update author URL 2016-03-29 16:08:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Remove unused gestures, Improve stringtabling and remove duplicate 2016-03-29 15:51:51 +02:00
XEH_missionDisplayLoad.sqf add missing pee 2016-02-28 07:25:11 +01:00
XEH_postInit.sqf Fix BIS gesture keybinds 2016-04-21 13:15:35 -05:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_gestures

Gestures system in interaction menu and keybinds.

Maintainers

The people responsible for merging changes to this component or answering potential questions.