ACE3/addons/interaction/functions/fnc_canJoinTeam.sqf
PabstMirror 00b91bed45 Minor fixes, cleanup, add lint ignore directives (#5176)
- Fix bug in getNumberMagazinesIn (func not used)
- Fix bug in seekerFindLaserSpot (func not used yet)
- Everything else is just cleanup
2017-05-31 22:09:36 +01:00

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/*
* Author: commy2
* Checks if the player can join a team
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* Able to join a team <BOOL>
*
* Example:
* [player, target] call ace_interaction_fnc_canJoinTeam
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_target"];
alive _target
&& {!(_target getVariable ["ACE_isUnconscious", false])}
&& {!([_target] call EFUNC(common,isPlayer))}
&& {_target in units group _unit}