ACE3/addons/field_rations
BrettMayson a40b0d48f2
HEMTT v10 Compatibility (#9105)
* HEMTT v10 Compatibility

* Update addons/field_rations/CfgUIGrids.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix PabstMirror review

* optionals

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Adapt to HEMTT v0.10.0-a14

* Revert End empty macro definitions with semi-colon

* Disable old HEMTT build step in CI

* Add missing include and fix macro usage and include casings

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Update addons/disarming/functions/fnc_showItemsInListbox.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* cleanup test code

* arty - keep style same as before

* fix fire screams

* Update script_component.hpp

* Keep old hemtt/workflow/sqfc

* Update arma.yml

* Update arma.yml

* Update CfgUIGrids.hpp

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-02-01 23:28:55 -06:00
..
anim Tools - Add dummy rtms to make ace buildable by current mikro tools (#9135) 2023-01-28 14:13:45 -06:00
data Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
functions Field Rations - Basic CfgMagazines support (#9008) 2022-09-06 13:21:45 +02:00
sounds Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
ui Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
$PBOPREFIX$ Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
Cfg3DEN.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgMoves.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgSounds.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgUIGrids.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgVehicles.hpp Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
CfgWeapons.hpp Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
config.cpp Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
initSettings.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
README.md Documentation - Add notes about ACEX variables (#8549) 2021-10-18 11:49:33 -05:00
RscTitles.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
script_component.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
stringtable.xml Translations - Russian (#9095) 2022-12-03 13:57:43 -06:00
XEH_postInit.sqf Field Rations - Basic CfgMagazines support (#9008) 2022-09-06 13:21:45 +02:00
XEH_preInit.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_PREP.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_preStart.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00

ace_field_rations

Provides a survival style, hunger and thirst system. Adds consumable items such as MREs.

ACEX Conversion - things still using acex prefix

  • All settings
  • CfgUIGrids Entry
  • CfgWeapon Configs (e.g. acex_field_rations_thirstQuenched)
  • CfgVehicles Configs (e.g. acex_field_rations_waterSupply)
  • Events (acex_rationConsumed, acex_rationRefilled)
  • Player setVars for thirst/hunger (e.g. player getVariable "acex_field_rations_thirst")