ACE3/addons/refuel
2018-01-17 03:36:10 -08:00
..
data remove unneeded files 2016-02-04 20:52:28 +01:00
functions Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
ui Added module icon 2015-08-15 23:38:08 +02:00
$PBOPREFIX$ Initial draft 2015-08-13 19:33:55 +02:00
ACE_Settings.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
config.cpp Use GVAR where applicable 2016-07-20 07:15:18 +03:00
README.md Next few things 2015-08-18 23:18:32 +02:00
script_component.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
stringtable.xml Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_postInit.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_preInit.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_PREP.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_respawn.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00

ace_refuel

The Refuel module introduces ability to refuel vehicles on different realistic levels.

Maintainers

The people responsible for merging changes to this component or answering potential questions.