ACE3/addons/medical_status
SilentSpike 4466f9e785
Strip medical component (#6442)
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
2018-07-18 19:13:25 +01:00
..
functions Strip medical component (#6442) 2018-07-18 19:13:25 +01:00
$PBOPREFIX$ Added seperate status component 2017-04-01 20:41:45 +02:00
CfgEventHandlers.hpp Fix missing postInit error 2018-05-08 09:09:44 +01:00
config.cpp Added proper addon basics to status, moved more functions into status 2017-04-26 22:05:40 +02:00
script_component.hpp Strip medical component (#6442) 2018-07-18 19:13:25 +01:00
XEH_preInit.sqf Added proper addon basics to status, moved more functions into status 2017-04-26 22:05:40 +02:00
XEH_PREP.hpp Strip medical component (#6442) 2018-07-18 19:13:25 +01:00
XEH_preStart.sqf Added proper addon basics to status, moved more functions into status 2017-04-26 22:05:40 +02:00