ACE3/documentation/feature/hearing.md
Josuan Albin 836cd9d833 Documentation pass 3
- Fixed typos in laser/readme
- Documentation guidelines updated
- ACE3 mentions updated in
- - ai
- Updated doc
- - fcs
- - hearing
-  -hitreaction
- - interaction
- - interact_menu
- - inventory
- - javelin
- - laser
- - laserpointer
- - laser_selfdesignate
- - logistics_uavbattery
- - logistics_wirecutter
- - magazinerepack
- - main
- - map
- - maptools
- - markers
2015-05-17 21:01:17 +02:00

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Markdown

---
layout: wiki
title: Hearing
description:
group: feature
parent: wiki
---
## 1. Overview
### 1.1 Hearing damage simulation
Introduces hearing damage caused by nearby explosions and large-caliber weapons.
### 1.2 Earplugs
Adds ear plugs to mitigate that effect. Soldiers with high caliber weapons or
missile launchers will be equipped with those, but remember to put them in.
## 2. Usage
### 2.1 Equipping earplugs
- For this you obviously need `Ear plugs`.
- Press the self interaction key <kbd> ctrl+left windows </kbd> (by default).
- Select `equipment`.
- Select `Earplugs in`.
- Same method to remove them but the option is `Earplugs out`.
- Note that you CAN re-use ear plugs.
## 3. Dependencies
`ace_interaction`