mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
9b9d2ad0f7
Renamed for docs: vehiclelock, weather and windeflection
27 lines
702 B
Markdown
27 lines
702 B
Markdown
---
|
|
layout: wiki
|
|
title: Wind Deflection
|
|
description: The Windeflection module simulates wind deflection of projectiles
|
|
group: feature
|
|
parent: wiki
|
|
---
|
|
|
|
## 1. Overview
|
|
|
|
ACE3 Wind Deflection is enabled by default. This feature simulates the wind deflection of projectiles fired by players and is designed to work independently or in conjunction with the Advanced Ballistic feature.
|
|
|
|
<div class="panel callout">
|
|
<h5>Note:</h5>
|
|
<p>The only affected projectiles are bullets and grenades. Mortar shells, tank shells, missiles and rockets are <b>not</b> affected.</p>
|
|
</div>
|
|
|
|
|
|
## 2. Usage
|
|
|
|
Wind Deflection can be disabled or modified via a Module in the 2D editor.
|
|
|
|
|
|
## 3. Dependencies
|
|
|
|
`ace_weather`
|