ACE3/addons/advanced_ballistics
2016-03-02 11:01:39 +01:00
..
functions replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
UI Move wind display resources to weather 2015-04-06 00:12:22 -03:00
$PBOPREFIX$ Added missing PBOPREFIX files 2015-05-11 17:37:08 +02:00
ACE_Settings.hpp revert Merge Issue 2015-08-05 04:27:11 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
config.cpp Fix circular dependency - ModuleDescription 2015-05-30 00:31:07 -05:00
initKeybinds.sqf Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Removed newline brackets 2015-06-02 22:38:12 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_postInit.sqf replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_advanced_ballistics

The Advanced Ballistics module introduces advanced external- and internal ballistics to the game.

Maintainers

The people responsible for merging changes to this component or answering potential questions.