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Conflicts: addons/attach/functions/fnc_getChildrenAttachActions.sqf addons/common/functions/fnc_dumpArray.sqf addons/common/functions/fnc_removeAllEventHandlers.sqf addons/common/functions/fnc_removeEventHandler.sqf addons/common/functions/fnc_serverEvent.sqf addons/common/functions/fnc_waitUntilAndExecute.sqf addons/explosives/functions/fnc_scriptedExplosive.sqf addons/finger/config.cpp addons/frag/config.cpp addons/interact_menu/functions/fnc_handlePlayerChanged.sqf addons/laser/functions/fnc_laserOn.sqf addons/laser/functions/fnc_seekerFindLaserSpot.sqf addons/laser/functions/fnc_unitTurretCanLockLaser.sqf addons/laser/functions/fnc_vanillaLaserSeekerHandler.sqf addons/laser_selfdesignate/functions/fnc_findLaserSource.sqf addons/laser_selfdesignate/functions/fnc_laserHudDesignateOff.sqf addons/main/config.cpp addons/main/script_mod.hpp addons/map/functions/fnc_flashlightGlow.sqf addons/maptools/functions/fnc_addLineMarker.sqf addons/maptools/functions/fnc_canDraw.sqf addons/maptools/functions/fnc_cancelDrawing.sqf addons/maptools/functions/fnc_copyMapReceiveMarkers.sqf addons/maptools/functions/fnc_copyMapRemoteSend.sqf addons/maptools/functions/fnc_copyMapStart.sqf addons/maptools/functions/fnc_handleKeyDown.sqf addons/maptools/functions/fnc_handleMouseZChanged.sqf addons/maptools/functions/fnc_removeLineMarker.sqf addons/maptools/functions/fnc_updateLineMarker.sqf addons/missileguidance/functions/fnc_checkLos.sqf addons/missileguidance/functions/fnc_checkSeekerAngle.sqf addons/overheating/CfgWeapons.hpp addons/overheating/functions/fnc_swapBarrelCallback.sqf addons/rearm/XEH_postInit.sqf addons/rearm/XEH_respawn.sqf addons/rearm/functions/fnc_canRearm.sqf addons/rearm/functions/fnc_dropAmmo.sqf addons/rearm/functions/fnc_getMaxMagazines.sqf addons/rearm/functions/fnc_grabAmmo.sqf addons/rearm/functions/fnc_pickUpAmmo.sqf addons/rearm/functions/fnc_rearmEntireVehicleSuccess.sqf addons/rearm/functions/fnc_rearmEntireVehicleSuccessLocal.sqf addons/rearm/functions/fnc_rearmSuccess.sqf addons/rearm/functions/fnc_rearmSuccessLocal.sqf addons/rearm/functions/fnc_storeAmmo.sqf addons/repair/functions/fnc_useItem.sqf addons/tagging/CfgVehicles.hpp addons/ui/ACE_UI.hpp optionals/tracers/config.cpp |
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.. | ||
functions | ||
ui | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf | ||
XEH_respawn.sqf |
ace_rearm
The Rearm module introduces ability to rearm vehicles on different realistic levels.
Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [GitHawk] (https://github.com/GitHawk)
- [Jonpas] (https://github.com/jonpas)