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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/hearing
BrettMayson 438a90b63d
Common - Add CBA extended loadout ()
* extended loadouts - earplugs, gunbag, and arsenal identity

* arsenal - maintain default loadout size check

* restore comment

Co-authored-by: jonpas <jonpas33@gmail.com>

* fix forgotten example

Co-authored-by: jonpas <jonpas33@gmail.com>
2022-08-25 11:56:54 -05:00
..
data add empty geometry to earplugs model () 2018-11-03 11:19:35 -05:00
functions Cleanup - Trim all trailing whitespace () 2021-10-30 16:42:03 -05:00
sounds Increase the volume of the residual woosh when ringing is disabled 2016-02-06 14:49:56 -03:00
UI Add to all Objects a LoD with nothing in for "hiding" Objects in Distance 2015-07-15 20:34:35 +02:00
$PBOPREFIX$ hearing: various fixes 2015-01-13 22:41:53 -03:00
ACE_Arsenal_Stats.hpp Add missing semicolons () 2018-02-15 10:31:14 -06:00
ACE_Settings.hpp General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
CfgAmmo.hpp Rename ACE_EarBuds -> ACE_EarPlugs 2015-03-16 10:56:05 -05:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Hearing - Fix invalid usage of ARR macro () 2020-10-03 10:21:20 -05:00
CfgWeapons.hpp Add hearing protection to LDF and Spetsnaz helmets () 2020-08-09 10:11:50 -05:00
config.cpp Add ACE Arsenal stats () 2018-02-15 10:03:22 -06:00
initSettings.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions () 2016-10-02 12:55:31 +02:00
stringtable.xml Korean Translation 100% done () 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf Common - Add CBA extended loadout () 2022-08-25 11:56:54 -05:00
XEH_preInit.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_hearing

Introduces combat deafness.