ACE3/addons/grenades
2016-02-20 21:39:05 +01:00
..
functions Merge branch 'master' into changeHearingDefaults 2016-02-20 16:59:00 -03:00
models Model and Textures 2015-01-14 03:19:25 -06:00
textures Code cleanup of grenades module. 2015-08-13 22:36:58 +02:00
UI Flashbang Icon Name 2015-01-17 12:12:02 -06:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing 2015-09-26 22:39:12 +02:00
CfgEventHandlers.hpp Apply the ufeh to ACE_Grenades 2016-02-06 17:20:30 -03:00
CfgMagazines.hpp scripted approach to hand flares, fix #1079 2015-09-01 23:19:49 +02:00
CfgVehicles.hpp Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing 2015-09-26 22:39:12 +02:00
CfgWeapons.hpp Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing 2015-09-26 22:39:12 +02:00
config.cpp bouncing flashbangs, fix #1907 2015-09-01 12:46:15 +02:00
Effects.hpp scripted approach to hand flares, fix #1079 2015-09-01 23:19:49 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
XEH_postInit.sqf Apply the ufeh to ACE_Grenades 2016-02-06 17:20:30 -03:00
XEH_preInit.sqf scripted approach to hand flares, fix #1079 2015-09-01 23:19:49 +02:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.

Maintainers

The people responsible for merging changes to this component or answering potential questions.