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794a1f9922
adds helper objects to all fences that have actions
23 lines
507 B
Plaintext
23 lines
507 B
Plaintext
/*
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* Author: PabstMirror
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* Once progressbar is done: Fence is cutdown
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*
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* Arguments:
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* 0: Fence Object <OBJECT>
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*
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* Return Value:
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* Nothing
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*
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* Example:
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* [aFence] call ace_logistics_wirecutter_fnc_cutDownFenceCallback
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_1(_fenceObject);
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_fenceObject setdamage 1;
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// [localize "STR_ACE_logistics_wirecutter_FenceCut"] call EFUNC(common,displayTextStructured);
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[ACE_player, "AmovPknlMstpSrasWrflDnon", 1] call EFUNC(common,doAnimation);
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