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41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
class ACE_Settings {
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class GVAR(disableNVGsWithSights) {
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category = CSTRING(Category);
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displayName = CSTRING(DisableNVGsWithSights_DisplayName);
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description = CSTRING(DisableNVGsWithSights_description);
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typeName = "BOOL";
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value = 0;
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};
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class GVAR(fogScaling) {
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category = CSTRING(Category);
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displayName = CSTRING(fogScaling_DisplayName);
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description = CSTRING(fogScaling_Description);
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typeName = "SCALAR";
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value = 1;
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sliderSettings[] = {0, 2, 1, 1};
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};
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class GVAR(noiseScaling) {
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category = CSTRING(Category);
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displayName = CSTRING(noiseScaling_DisplayName);
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description = CSTRING(noiseScaling_Description);
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typeName = "SCALAR";
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value = 1;
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sliderSettings[] = {0, 2, 1, 1};
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};
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class GVAR(effectScaling) {
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category = CSTRING(Category);
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displayName = CSTRING(effectScaling_DisplayName);
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description = CSTRING(effectScaling_Description);
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typeName = "SCALAR";
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value = 1;
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sliderSettings[] = {0, 2, 1, 1};
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};
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class GVAR(aimDownSightsBlur) {
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category = CSTRING(Category);
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displayName = CSTRING(aimDownSightsBlur_DisplayName);
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typeName = "SCALAR";
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value = 1;
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sliderSettings[] = {0, 2, 1, 1};
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};
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};
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