ACE3/addons/field_rations
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Translation - Korean v2.0 (#8768)
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-12 14:41:09 -06:00
..
anim Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
data Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
functions Field Rations - Fix GUI Layout not using XGVAR (#8646) 2021-10-28 16:24:45 -05:00
sounds Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
ui Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
$PBOPREFIX$ Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
Cfg3DEN.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgMoves.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgSounds.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgUIGrids.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgVehicles.hpp acex - fix useage of old ACECSTRING macro for authors (#8561) 2021-10-18 22:50:16 -05:00
CfgWeapons.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
config.cpp ACEX Merge - Use BWC_CONFIG macro (#8554) 2021-10-18 11:42:17 -05:00
initSettings.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
README.md Documentation - Add notes about ACEX variables (#8549) 2021-10-18 11:49:33 -05:00
RscTitles.hpp Field Rations - Fix GUI Layout not using XGVAR (#8646) 2021-10-28 16:24:45 -05:00
script_component.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
stringtable.xml Translation - Korean v2.0 (#8768) 2022-01-12 14:41:09 -06:00
XEH_postInit.sqf Tweak Field_rations/overheating merge (#8548) 2021-10-17 21:45:01 -05:00
XEH_preInit.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_PREP.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
XEH_preStart.sqf Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00

ace_field_rations

Provides a survival style, hunger and thirst system. Adds consumable items such as MREs.

ACEX Conversion - things still using acex prefix

  • All settings
  • CfgUIGrids Entry
  • CfgWeapon Configs (e.g. acex_field_rations_thirstQuenched)
  • CfgVehicles Configs (e.g. acex_field_rations_waterSupply)
  • Events (acex_rationConsumed, acex_rationRefilled)
  • Player setVars for thirst/hunger (e.g. player getVariable "acex_field_rations_thirst")