ACE3/addons/concertina_wire/CfgVehicles.hpp
PabstMirror 7bd2378c41 Concertina Wire - Don't recoil broken wire, fix killer
Close #3695
- Don't recoil broken wire
- Use midpoint to search for nearby cars, and ensure the veh was moving.
2016-04-16 12:54:33 -05:00

154 lines
5.0 KiB
C++

class CBA_Extended_EventHandlers;
class CfgVehicles {
class Fence;
class ACE_ConcertinaWireNoGeo: Fence {
class EventHandlers {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
scope = 1;
displayName = "";
model = PATHTOF(data\ACE_ConcertinaWireNoGeo.p3d);
destrType = "DestructTent";
accuracy = 0.3;
mapSize = 2.8;
animated = 1;
autocenter = 0;
armor = 200;
class AnimationSources {
class fix1 {
source = "user";
animPeriod = 1e-007;
initPhase = 0;
};
class fix2: fix1 {};
class fix3: fix1 {};
class fix4: fix1 {};
class rotate {
source = "user";
animPeriod = 1e-007;
};
class wire_2 {
source = "user";
animPeriod = 1e-007;
};
class wire_3: wire_2{};
class wire_4: wire_2{};
class wire_5: wire_2{};
class wire_6: wire_2{};
class wire_7: wire_2{};
class wire_8: wire_2{};
class wire_9: wire_2{};
class wire_10: wire_2{};
class wire_11: wire_2{};
class wire_12: wire_2{};
class wire_13: wire_2{};
class wire_14: wire_2{};
class wire_15: wire_2{};
class wire_16: wire_2{};
class wire_17: wire_2{};
class wire_18: wire_2{};
class wire_2_1: wire_2 {
animPeriod = 8;
};
class wire_3_1: wire_2_1 {};
class wire_4_1: wire_2_1 {};
class wire_5_1: wire_2_1 {};
class wire_6_1: wire_2_1 {};
class wire_7_1: wire_2_1 {};
class wire_8_1: wire_2_1 {};
class wire_9_1: wire_2_1 {};
class wire_10_1: wire_2_1 {};
class wire_11_1: wire_2_1 {};
class wire_12_1: wire_2_1 {};
class wire_13_1: wire_2_1 {};
class wire_14_1: wire_2_1 {};
class wire_15_1: wire_2_1 {};
class wire_16_1: wire_2_1 {};
class wire_17_1: wire_2_1 {};
class wire_18_1: wire_2_1 {};
};
};
class ACE_ConcertinaWire: ACE_ConcertinaWireNoGeo {
scope = 2;
displayName = $STR_ACE_CONCERTINA_WIRE;
model = PATHTOF(data\ACE_ConcertinaWire.p3d);
EGVAR(logistics_wirecutter,isFence) = 1;
class ACE_Actions {
class ACE_MainActions {
selection = "";
distance = 5;
condition = "true";
class ACE_Dismount {
selection = "";
displayName = "$STR_ACE_UNROLLWIRE";
distance = 5;
condition = "alive _target";
statement = QUOTE([ARR_2(_target,_player)] call FUNC(dismount));
showDisabled = 0;
exceptions[] = {};
priority = 5;
icon = PATHTOF(UI\icon_sandbag_ca.paa);
};
};
};
};
class ThingX;
class ACE_ConcertinaWireCoil: ThingX {
class EventHandlers {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
scope = 2;
displayName = $STR_ACE_CONCERTINA_WIRECOIL;
model = PATHTOF(data\ACE_ConcertinaWireCoil.p3d);
mapsize = 0.5;
animated = 0;
nameSound = "fence";
typicalCargo[] = {};
transportAmmo = 0;
transportRepair = 0;
transportFuel = 0;
cost = 0;
armor = 1000;
destrType = "DestructNo";
accuracy = 1000;
autocenter = 0;
EGVAR(dragging,canDrag) = 1;
EGVAR(dragging,dragPosition)[] = {0,0.5,0.5};
EGVAR(dragging,dragDirection) = 0;
EGVAR(cargo,size) = 1;
EGVAR(cargo,canLoad) = 1;
class ACE_Actions {
class ACE_MainActions {
selection = "";
distance = 4;
condition = "true";
class ACE_Deploy {
selection = "";
displayName = "$STR_ACE_ROLLWIRE";
distance = 4;
condition = "true";
//wait a frame to handle "Do When releasing action menu key" option:
statement = QUOTE([ARR_2({_this call FUNC(deploy)}, [ARR_2(_target,_player)])] call EFUNC(common,execNextFrame));
showDisabled = 0;
exceptions[] = {};
priority = 5;
icon = PATHTOF(UI\icon_sandbag_ca.paa);
};
};
};
};
class NonStrategic;
class Land_Razorwire_F: NonStrategic {
class EventHandlers {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
};
};