ACE3/addons/concertina_wire
PabstMirror 7bd2378c41 Concertina Wire - Don't recoil broken wire, fix killer
Close #3695
- Don't recoil broken wire
- Use midpoint to search for nearby cars, and ensure the veh was moving.
2016-04-16 12:54:33 -05:00
..
data ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
functions Concertina Wire - Don't recoil broken wire, fix killer 2016-04-16 12:54:33 -05:00
UI ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
$PBOPREFIX$ ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Concertina Wire - Don't recoil broken wire, fix killer 2016-04-16 12:54:33 -05:00
config.cpp Finished ACE2 port: 2015-06-10 22:29:33 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Translation Fr 2016-02-26 19:24:53 +01:00
XEH_init.sqf Code cleanup of Concertina_wire module 2015-08-09 02:19:34 +02:00
XEH_postInit.sqf #1639 - Apply damage where vehicle is local 2015-07-17 15:43:00 -05:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_concertina_wire

Adds concertina wire.

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