ACE3/addons/vehiclelock/functions/fnc_setVehicleLockEH.sqf
2015-01-23 16:40:39 -06:00

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/*
Name: ACE_VehicleLock_fnc_setVehicleLockEH
Author: Pabst Mirror
Description:
Sets a vehicle lock state because of a "SetVehicleLock" event
Parameters:
0: OBJECT - vehicle
1: BOOL - new lock state
Returns:
Nothing
Example:
[tank1, false] call ACE_VehicleLock_fnc_setVehicleLockEH;
*/
#include "script_component.hpp"
private ["_veh","_isLocked","_lockNumber"];
_veh = [_this, 0, objNull, [objNull]] call bis_fnc_param;
_isLocked = [_this, 1, false, [false]] call bis_fnc_param;
_lockNumber = if (_isLocked) then {2} else {0};
TRACE_2("Setting Lock State", _veh, _lockNumber);
_veh lock _lockNumber;
// _veh setVariable ["ACE_LockedInventory", _isLocked, true]; //todo inventory lock