ACE3/addons/field_rations
Grim e06c6f7835
General - Replace toLower with toLowerANSI where applicable (#9790)
* General - Replace toLower with toLowerANSI where applicable

* whoops

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/repair/functions/fnc_setHitPointDamage.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/repair/dev/draw_showRepairInfo.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/tagging/XEH_preStart.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/vehicle_damage/functions/fnc_handleCookoff.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/tagging/XEH_preStart.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* comparment -> compartment

* Update fnc_showHud.sqf

* Update fnc_registerObjects.sqf

* Update addons/common/functions/fnc_cbaSettings_settingChanged.sqf

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-07 22:08:13 +01:00
..
anim Tools - Add dummy rtms to make ace buildable by current mikro tools (#9135) 2023-01-28 14:13:45 -06:00
data Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
functions Tools - Check example funcs in document_functions.py (#9630) 2023-11-08 12:00:05 -06:00
sounds Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
ui Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
$PBOPREFIX$ Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
Cfg3DEN.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgMoves.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgSounds.hpp Merge ACEX (#8415) 2021-10-14 10:46:43 -05:00
CfgUIGrids.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgVehicles.hpp Field Rations - Add water supply to well from Contact DLC (#9168) 2023-03-15 23:43:53 -05:00
CfgWeapons.hpp Field Rations - Add arsenal category (#9221) 2023-07-07 07:14:35 +03:00
config.cpp Field Rations - Add sunflower seeds (#8833) 2022-04-08 20:44:15 -05:00
initSettings.inc.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
README.md Documentation - Add notes about ACEX variables (#8549) 2021-10-18 11:49:33 -05:00
RscTitles.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
script_component.hpp General - uiNamespace cleanup (#9425) 2023-10-04 14:09:05 -04:00
stringtable.xml Translations - Improve/Add Japanese localization (#9760) 2024-02-04 05:57:39 -03:00
XEH_postInit.sqf Field Rations - Basic CfgMagazines support (#9008) 2022-09-06 13:21:45 +02:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Field Rations - Add arsenal category (#9221) 2023-07-07 07:14:35 +03:00
XEH_preStart.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00

ace_field_rations

Provides a survival style, hunger and thirst system. Adds consumable items such as MREs.

ACEX Conversion - things still using acex prefix

  • All settings
  • CfgUIGrids Entry
  • CfgWeapon Configs (e.g. acex_field_rations_thirstQuenched)
  • CfgVehicles Configs (e.g. acex_field_rations_waterSupply)
  • Events (acex_rationConsumed, acex_rationRefilled)
  • Player setVars for thirst/hunger (e.g. player getVariable "acex_field_rations_thirst")