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34 lines
1.3 KiB
Plaintext
34 lines
1.3 KiB
Plaintext
#include "script_component.hpp"
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#include "\a3\editor_f\Data\Scripts\dikCodes.h"
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[QGVAR(handoff), {_this call FUNC(handleHandoff)}] call CBA_fnc_addEventHandler;
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["ACE3 Weapons", QGVAR(cycleFireMode), LLSTRING(CycleFireMode), {
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[] call FUNC(cycleAttackProfileKeyDown);
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false
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}, {
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false
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}, [DIK_TAB, [false, true, false]], false] call CBA_fnc_addKeybind; //Ctrl+Tab Key
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// MCLOS keybindings
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["ACE3 Weapons", QGVAR(mclosUp), LLSTRING(MCLOS_Up), {
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[MCLOS_UP, true] call FUNC(mclosKeyhandler)
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}, {
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[MCLOS_UP, false] call FUNC(mclosKeyhandler)
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}, [DIK_W, [false, false, false]]] call CBA_fnc_addKeybind;
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["ACE3 Weapons", QGVAR(mclosLeft), LLSTRING(MCLOS_Left), {
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[MCLOS_LEFT, true] call FUNC(mclosKeyhandler)
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}, {
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[MCLOS_LEFT, false] call FUNC(mclosKeyhandler)
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}, [DIK_A, [false, false, false]]] call CBA_fnc_addKeybind;
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["ACE3 Weapons", QGVAR(mclosDown), LLSTRING(MCLOS_Down), {
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[MCLOS_DOWN, true] call FUNC(mclosKeyhandler)
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}, {
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[MCLOS_DOWN, false] call FUNC(mclosKeyhandler)
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}, [DIK_S, [false, false, false]]] call CBA_fnc_addKeybind;
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["ACE3 Weapons", QGVAR(mclosRight), LLSTRING(MCLOS_Right), {
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[MCLOS_RIGHT, true] call FUNC(mclosKeyhandler)
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}, {
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[MCLOS_RIGHT, false] call FUNC(mclosKeyhandler)
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}, [DIK_D, [false, false, false]]] call CBA_fnc_addKeybind;
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