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96f81f1c9b
* Add actions based on animations * Add setting * Add ability to set items for users * Add actions for 1.82 changes Add actions for backpacks, canisters, entrench tool. Move items and backpack to WeaponHolder. * Add RHS 0.4.6 ZIL spare * Update to new standards * Handle RHS BTR retread system * Make init faster: move condition to configClasses * Fix CUP fake anims * Refactor * Rework * Rename init function * Decrease number of classes to init * Fix merge mistake * Apply suggestions from code review * Updated code for current mod structure * Multiple fixes & tweaks - Made anim setting require a mission restart - Handle more types of items that can be spawned - Prioritise adding items to inventory and only drop on ground if no inventory space - Add more position checks to make certain no valid position are present before stopping - If 1 item was spawned in, it's considered as success - Disable RHS' wheel replacement only if ace_repair is loaded * Update CfgVehicles.hpp * cache config lookup at preStart * Fix error * Add text config entry for progress bar title * Restructure interactions, improved some locations & added interaction to some missing vehicles * Reverted preInit change --------- Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
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fnc_addPassengerActions.sqf | ||
fnc_addPassengersActions.sqf | ||
fnc_canBecomeLeader.sqf | ||
fnc_canFlip.sqf | ||
fnc_canInteractWithCivilian.sqf | ||
fnc_canInteractWithVehicleCrew.sqf | ||
fnc_canJoinGroup.sqf | ||
fnc_canJoinTeam.sqf | ||
fnc_canPardon.sqf | ||
fnc_canPassMagazine.sqf | ||
fnc_canPullOutBody.sqf | ||
fnc_canPush.sqf | ||
fnc_canRenameGroup.sqf | ||
fnc_canTapShoulder.sqf | ||
fnc_doBecomeLeader.sqf | ||
fnc_doRemoteControl.sqf | ||
fnc_getDoor.sqf | ||
fnc_getDoorAnimations.sqf | ||
fnc_getDown.sqf | ||
fnc_getGlassDoor.sqf | ||
fnc_getInteractionDistance.sqf | ||
fnc_getVehiclePos.sqf | ||
fnc_getVehiclePosComplex.sqf | ||
fnc_getWeaponAttachmentsActions.sqf | ||
fnc_getWeaponPos.sqf | ||
fnc_handleScrollWheel.sqf | ||
fnc_hideMouseHint.sqf | ||
fnc_initAnimActions.sqf | ||
fnc_joinTeam.sqf | ||
fnc_modifyJoinGroupAction.sqf | ||
fnc_modifyTeamManagementAction.sqf | ||
fnc_moduleInteraction.sqf | ||
fnc_openDoor.sqf | ||
fnc_pardon.sqf | ||
fnc_passMagazine.sqf | ||
fnc_pullOutBody.sqf | ||
fnc_push.sqf | ||
fnc_renameGroup.sqf | ||
fnc_renameGroupUI.sqf | ||
fnc_replaceTerrainObject.sqf | ||
fnc_sendAway.sqf | ||
fnc_showMouseHint.sqf | ||
fnc_switchWeaponAttachment.sqf | ||
fnc_tapShoulder.sqf |