mirror of
https://github.com/acemod/ACE3.git
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518010be36
- mapfx moved inside map - everything related to map tools and drawing moved to it's own pbo called ace_maptools Also fixed a couple of bugs in BFT - Only a single marker was being drawn - The BFT_HideAi parameter had the opposite effect
19 lines
522 B
Markdown
19 lines
522 B
Markdown
ace_map
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Various tweaks to the in-game map. Including:
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- Better map styling (countours, legend, hiding bushes and trees, etc).
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- Max zoom level (optional)
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- Map shaking while walking (optional)
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- Map illumination (optional)
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- Blufor tracker (optional)
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [KoffeinFlummi](https://github.com/KoffeinFlummi)
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- [esteldunedain](https://github.com/esteldunedain)
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- [NouberNou](https://github.com/NouberNou)
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