ACE3/docs/_includes/dependencies_list.md
ace3mod d43cd8a458 [Docs] Update component dependencies
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2021-10-14 17:50:02 +02:00

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{% if include.component == "advanced_ballistics" %} ace_ballistics, ace_weather {% endif %}

{% if include.component == "advanced_fatigue" %} ace_common {% endif %}

{% if include.component == "advanced_throwing" %} ace_common, ace_weaponselect {% endif %}

{% if include.component == "ai" %} ace_common {% endif %}

{% if include.component == "aircraft" %} ace_common {% endif %}

{% if include.component == "apl" %} ace_main {% endif %}

{% if include.component == "arsenal" %} ace_common {% endif %}

{% if include.component == "artillerytables" %} ace_interaction {% endif %}

{% if include.component == "atragmx" %} ACE_Advanced_Ballistics, ACE_common, ACE_weather {% endif %}

{% if include.component == "attach" %} ace_interaction {% endif %}

{% if include.component == "backpacks" %} ace_common {% endif %}

{% if include.component == "ballistics" %} ace_common {% endif %}

{% if include.component == "captives" %} ace_interaction {% endif %}

{% if include.component == "cargo" %} ace_interaction {% endif %}

{% if include.component == "chemlights" %} ace_common {% endif %}

{% if include.component == "common" %} ace_main, ace_modules {% endif %}

{% if include.component == "concertina_wire" %} ace_apl, ace_interaction {% endif %}

{% if include.component == "cookoff" %} ace_common {% endif %}

{% if include.component == "csw" %} ace_interaction {% endif %}

{% if include.component == "dagr" %} ace_weather {% endif %}

{% if include.component == "disarming" %} ace_interaction {% endif %}

{% if include.component == "disposable" %} ace_common {% endif %}

{% if include.component == "dogtags" %} ace_interaction {% endif %}

{% if include.component == "dragging" %} ace_interaction {% endif %}

{% if include.component == "dragon" %} ace_hot, ace_csw {% endif %}

{% if include.component == "explosives" %} ace_interaction {% endif %}

{% if include.component == "fastroping" %} ace_interaction, ace_logistics_rope {% endif %}

{% if include.component == "fcs" %} ace_interaction {% endif %}

{% if include.component == "field_rations" %} ace_interact_menu {% endif %}

{% if include.component == "finger" %} ace_common {% endif %}

{% if include.component == "fire" %} ace_common, ace_medical_engine {% endif %}

{% if include.component == "flashlights" %} ace_interaction {% endif %}

{% if include.component == "flashsuppressors" %} ace_common {% endif %}

{% if include.component == "fonts" %} ace_main {% endif %}

{% if include.component == "fortify" %} ace_interaction {% endif %}

{% if include.component == "frag" %} ace_common {% endif %}

{% if include.component == "gestures" %} ace_interact_menu {% endif %}

{% if include.component == "gforces" %} ace_common {% endif %}

{% if include.component == "goggles" %} ace_common {% endif %}

{% if include.component == "grenades" %} ace_common {% endif %}

{% if include.component == "gunbag" %} ace_interaction, ace_movement {% endif %}

{% if include.component == "headless" %} ace_common {% endif %}

{% if include.component == "hearing" %} ace_interaction {% endif %}

{% if include.component == "hellfire" %} ace_interaction, ace_missileguidance {% endif %}

{% if include.component == "hitreactions" %} ace_common {% endif %}

{% if include.component == "hot" %} ace_common, ace_missileguidance {% endif %}

{% if include.component == "huntir" %} ace_common {% endif %}

{% if include.component == "intelitems" %} ace_interact_menu, ace_zeus {% endif %}

{% if include.component == "interact_menu" %} ace_common {% endif %}

{% if include.component == "interaction" %} ace_interact_menu {% endif %}

{% if include.component == "inventory" %} ace_common {% endif %}

{% if include.component == "javelin" %} ace_main, ace_common, ace_missileguidance {% endif %}

{% if include.component == "kestrel4500" %} ACE_common, ACE_weather {% endif %}

{% if include.component == "killtracker" %} ace_medical {% endif %}

{% if include.component == "laser" %} ace_common {% endif %}

{% if include.component == "laserpointer" %} ace_common {% endif %}

{% if include.component == "logistics_rope" %} ace_common {% endif %}

{% if include.component == "logistics_uavbattery" %} ace_interaction {% endif %}

{% if include.component == "logistics_wirecutter" %} ace_interaction {% endif %}

{% if include.component == "magazinerepack" %} ace_interaction {% endif %}

{% if include.component == "map" %} ace_interaction {% endif %}

{% if include.component == "map_gestures" %} ace_common {% endif %}

{% if include.component == "maptools" %} ace_interaction {% endif %}

{% if include.component == "markers" %} ace_common {% endif %}

{% if include.component == "maverick" %} ace_missileguidance {% endif %}

{% if include.component == "medical" %} ace_medical_engine {% endif %}

{% if include.component == "medical_ai" %} ace_medical_treatment {% endif %}

{% if include.component == "medical_blood" %} ace_medical_status {% endif %}

{% if include.component == "medical_damage" %} ace_medical_engine {% endif %}

{% if include.component == "medical_engine" %} ace_common {% endif %}

{% if include.component == "medical_feedback" %} ace_medical_status {% endif %}

{% if include.component == "medical_gui" %} ace_medical_treatment, ace_interaction {% endif %}

{% if include.component == "medical_statemachine" %} ace_medical_vitals {% endif %}

{% if include.component == "medical_status" %} ace_medical_engine {% endif %}

{% if include.component == "medical_treatment" %} ace_medical_status, ace_medical_damage, ace_apl {% endif %}

{% if include.component == "medical_vitals" %} ace_medical_status {% endif %}

{% if include.component == "metis" %} ace_missileguidance {% endif %}

{% if include.component == "microdagr" %} ace_common {% endif %}

{% if include.component == "minedetector" %} ace_explosives {% endif %}

{% if include.component == "missileguidance" %} ace_laser {% endif %}

{% if include.component == "missionmodules" %} ace_common {% endif %}

{% if include.component == "mk6mortar" %} ace_csw, ace_artillerytables {% endif %}

{% if include.component == "modules" %} ace_main {% endif %}

{% if include.component == "movement" %} ace_common {% endif %}

{% if include.component == "mx2a" %} ace_apl {% endif %}

{% if include.component == "nametags" %} ace_interaction {% endif %}

{% if include.component == "nightvision" %} ace_common {% endif %}

{% if include.component == "nlaw" %} ace_missileguidance {% endif %}

{% if include.component == "noidle" %} ace_common {% endif %}

{% if include.component == "noradio" %} ace_common {% endif %}

{% if include.component == "norearm" %} ace_common {% endif %}

{% if include.component == "optics" %} ace_common {% endif %}

{% if include.component == "optionsmenu" %} ace_common {% endif %}

{% if include.component == "overheating" %} ace_interaction {% endif %}

{% if include.component == "overpressure" %} ace_common {% endif %}

{% if include.component == "parachute" %} ace_common {% endif %}

{% if include.component == "pylons" %} ace_interact_menu {% endif %}

{% if include.component == "quickmount" %} ace_common {% endif %}

{% if include.component == "rangecard" %} ACE_Advanced_Ballistics, ace_scopes {% endif %}

{% if include.component == "realisticnames" %} ace_common, ace_optics {% endif %}

{% if include.component == "realisticweights" %} ace_common, ace_disposable {% endif %}

{% if include.component == "rearm" %} ace_interaction {% endif %}

{% if include.component == "recoil" %} ace_common {% endif %}

{% if include.component == "refuel" %} ace_interaction {% endif %}

{% if include.component == "reload" %} ace_interaction {% endif %}

{% if include.component == "reloadlaunchers" %} ace_interaction {% endif %}

{% if include.component == "repair" %} ace_interaction {% endif %}

{% if include.component == "respawn" %} ace_common {% endif %}

{% if include.component == "safemode" %} ace_common {% endif %}

{% if include.component == "sandbag" %} ace_interaction {% endif %}

{% if include.component == "scopes" %} ace_common {% endif %}

{% if include.component == "sitting" %} ace_interaction {% endif %}

{% if include.component == "slideshow" %} ace_common {% endif %}

{% if include.component == "smallarms" %} ace_common {% endif %}

{% if include.component == "spectator" %} ace_common {% endif %}

{% if include.component == "spottingscope" %} ace_apl, ace_interaction {% endif %}

{% if include.component == "switchunits" %} ace_common {% endif %}

{% if include.component == "tacticalladder" %} ace_apl, ace_interaction {% endif %}

{% if include.component == "tagging" %} ace_interaction {% endif %}

{% if include.component == "thermals" %} ace_common {% endif %}

{% if include.component == "towing" %} ace_common, ace_logistics_rope {% endif %}

{% if include.component == "trenches" %} ace_interaction {% endif %}

{% if include.component == "tripod" %} ace_interaction {% endif %}

{% if include.component == "ui" %} ace_common {% endif %}

{% if include.component == "vector" %} ace_common {% endif %}

{% if include.component == "vehicle_damage" %} ace_common, ace_cookoff {% endif %}

{% if include.component == "vehiclelock" %} ace_interaction {% endif %}

{% if include.component == "vehicles" %} ace_common {% endif %}

{% if include.component == "viewdistance" %} ace_common {% endif %}

{% if include.component == "viewrestriction" %} ace_common {% endif %}

{% if include.component == "volume" %} ace_common {% endif %}

{% if include.component == "weaponselect" %} ace_common {% endif %}

{% if include.component == "weather" %} ace_common {% endif %}

{% if include.component == "winddeflection" %} ace_common {% endif %}

{% if include.component == "yardage450" %} ace_apl, ace_laser {% endif %}

{% if include.component == "zeus" %} ace_common, ace_ai {% endif %}

{% if include.component == "compat_gm" %} ace_csw, ace_explosives, ace_rearm, ace_refuel, ace_repair, gm_core {% endif %}

{% if include.component == "compat_r3f" %} r3f_armes_c, r3f_acc, R3F_G17_addons, R3F_G_SCAR, R3F_SCAR_H, R3F_SCAR_L, R3F_FN_MAG {% endif %}

{% if include.component == "compat_rh_acc" %} RH_acc {% endif %}

{% if include.component == "compat_rh_de" %} RH_de_cfg {% endif %}

{% if include.component == "compat_rh_m4" %} RH_m4_cfg {% endif %}

{% if include.component == "compat_rh_pdw" %} RH_PDW {% endif %}

{% if include.component == "compat_rhs_afrf3" %} ace_explosives, ace_csw, ace_rearm, ace_refuel, ace_repair, rhs_main_loadorder {% endif %}

{% if include.component == "compat_rhs_gref3" %} ace_explosives, ace_csw, rhsgref_main_loadorder {% endif %}

{% if include.component == "compat_rhs_saf3" %} ace_explosives, rhssaf_main_loadorder {% endif %}

{% if include.component == "compat_rhs_usf3" %} ace_explosives, ace_javelin, ace_rearm, ace_refuel, ace_repair, ace_csw, rhsusf_main_loadorder {% endif %}

{% if include.component == "compat_rksl_pm_ii" %} RKSL_PMII, RKSL_PMII_525 {% endif %}

{% if include.component == "compat_sma3_iansky" %} iansky_opt {% endif %}

{% if include.component == "compat_sog" %} vn_weapons, vn_emm_main_menu, weapons_f_vietnam_c, ace_trenches {% endif %}

{% if include.component == "noactionmenu" %} ace_common {% endif %}

{% if include.component == "nocrosshair" %} ace_common {% endif %}

{% if include.component == "nouniformrestrictions" %} ace_common {% endif %}

{% if include.component == "particles" %} ace_common {% endif %}

{% if include.component == "realisticdispersion" %} ace_ballistics {% endif %}

{% if include.component == "tracers" %} ace_ballistics {% endif %}