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55a7d53437
* Added condition canStitch * Update XEH_PREP.hpp * Update addons/medical_treatment/functions/fnc_canStitch.sqf Co-Authored-By: Katalam <39590058+Katalam@users.noreply.github.com> * Added example, removed arguments information and changed > to isEqualTo * Added example in canBandage too
22 lines
469 B
Plaintext
22 lines
469 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: Katalam
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* Prevents stitch actions from showing if the body is either fully stitched or has no open wounds.
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*
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* Arguments:
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* 0: The medic <OBJECT>
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* 1: The patient <OBJECT>
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*
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* ReturnValue:
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* Can Stitch <BOOL>
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*
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* Example:
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* [player, cursorTarget] call ace_medical_treatment_fnc_canStitch
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*
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* Public: No
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*/
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params ["", "_patient"];
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!((_patient getVariable [QEGVAR(medical,bandagedWounds), []]) isEqualTo [])
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