ACE3/addons/maptools
Kyle Mckay 56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
..
data Include only highest res mipmaps in maptools overlay textures (#7953) 2020-10-10 23:44:11 +02:00
functions Utilize isNotEqualTo (#7929) 2021-02-27 11:05:05 -06:00
UI Maptools - Make GPS display a real 3d object (#7086) 2019-09-05 15:58:05 -05:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
CfgVehicles.hpp Maptools - Make GPS display a real 3d object (#7086) 2019-09-05 15:58:05 -05:00
CfgWeapons.hpp Add / Fix missing author entries (#5763) 2017-11-13 16:54:34 -06:00
config.cpp Maptools - Make GPS display a real 3d object (#7086) 2019-09-05 15:58:05 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscDisplayMainMap.hpp Maptools - Make GPS display a real 3d object (#7086) 2019-09-05 15:58:05 -05:00
script_component.hpp Draw Straight Lines with maptool (#4410) 2016-10-07 17:21:19 -05:00
stringtable.xml Translations - Spanish (#8229) 2021-04-26 11:48:02 -05:00
XEH_postInitClient.sqf Maptools - Make GPS display a real 3d object (#7086) 2019-09-05 15:58:05 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Maptools - Make GPS display a real 3d object (#7086) 2019-09-05 15:58:05 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_maptools

Adds the following map tools:

  • Roamer
  • Map drawing
  • Showing GPS on map