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14 lines
348 B
Plaintext
14 lines
348 B
Plaintext
// by commy2
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/*player setVariable ["AGM_cooldownVector", 0, false];
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AGM_isVectorReady = true;
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AGM_vectorKey = [false, false];
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AGM_vectorConfig = [0, 0];
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AGM_vectorSettings = [false, false, false, false];
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0 spawn {
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waitUntil {preloadTitleRsc ["AGM_Digit_Preload", "PLAIN"]};
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waitUntil {preloadTitleRsc ["AGM_Debug_Crosshair", "PLAIN"]};
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};*/
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