ACE3/addons/medical_status/functions/fnc_getBloodVolumeChange.sqf
mharis001 b2f4b8ea20 Medical - Cleanup settings (#7057)
* Cleanup medical settings

* Fix extra [

* Allow giving IV/blood to self by default

* Medical Blood - Settings improvements and cleanup (#7069)

* Add more blood settings and cleanup

* Fix include before header

* Update addons/medical_blood/functions/fnc_init.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Disable debug

* Cleanup moved settings

* Fix remaining setting descriptions
2019-06-28 11:50:11 -05:00

54 lines
1.7 KiB
Plaintext

#include "script_component.hpp"
/*
* Author: Glowbal
* Calculates the blood volume change and decreases the IVs given to the unit.
*
* Arguments:
* 0: The Unit <OBJECT>
* 1: Time since last update <NUMBER>
* 2: Global Sync Values (bloodbags) <BOOL>
*
* Return Value:
* Blood volume change (liters per second) <NUMBER>
*
* Example:
* [player, 1, true] call ace_medical_status_fnc_getBloodVolumeChange
*
* Public: No
*/
params ["_unit", "_deltaT", "_syncValues"];
private _bloodVolumeChange = -_deltaT * GET_BLOOD_LOSS(_unit);
if (!isNil {_unit getVariable QEGVAR(medical,ivBags)}) then {
private _bloodBags = _unit getVariable [QEGVAR(medical,ivBags), []];
private _tourniquets = GET_TOURNIQUETS(_unit);
_bloodBags = _bloodBags apply {
_x params ["_bagVolumeRemaining", "_type", "_bodyPart"];
if (_tourniquets select _bodyPart == 0) then {
private _bagChange = (_deltaT * EGVAR(medical,ivFlowRate) * IV_CHANGE_PER_SECOND) min _bagVolumeRemaining; // absolute value of the change in miliLiters
_bagVolumeRemaining = _bagVolumeRemaining - _bagChange;
_bloodVolumeChange = _bloodVolumeChange + (_bagChange / 1000);
};
if (_bagVolumeRemaining < 0.01) then {
[]
} else {
[_bagVolumeRemaining, _type, _bodyPart]
};
};
_bloodBags = _bloodBags - [[]]; // remove empty bags
if (_bloodBags isEqualTo []) then {
_unit setVariable [QEGVAR(medical,ivBags), nil, true]; // no bags left - clear variable (always globaly sync this)
} else {
_unit setVariable [QEGVAR(medical,ivBags), _bloodBags, _syncValues];
};
};
_bloodVolumeChange