mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
21 lines
856 B
Plaintext
21 lines
856 B
Plaintext
//#define DEBUG_MODE_FULL
|
|
#include "script_component.hpp"
|
|
|
|
PARAMS_7(_shooter,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);
|
|
|
|
// Bail on not missile
|
|
if( _shooter != ACE_player) exitWith { false };
|
|
|
|
_configs = configProperties [configFile >> "CfgWeapons" >> _weapon, QUOTE(configName _x == QUOTE(QGVAR(enabled))), false];
|
|
if (((count _configs) < 1) || {(getNumber (_configs select 0)) != 1}) exitWith {};
|
|
|
|
_pfh_handle = uiNamespace getVariable ["ACE_RscOptics_javelin_PFH", nil];
|
|
if(!isNil "_pfh_handle") then {
|
|
//[_pfh_handle] call cba_fnc_removePerFrameHandler;
|
|
//uiNamespace setVariable["ACE_RscOptics_javelin_PFH", nil];
|
|
|
|
__JavelinIGUITargeting ctrlShow false;
|
|
__JavelinIGUITargetingGate ctrlShow false;
|
|
__JavelinIGUITargetingLines ctrlShow false;
|
|
__JavelinIGUITargetingConstraints ctrlShow false;
|
|
}; |