ACE3/addons/switchunits
Glowbal 1c0c73be54 Merge pull request #1433 from acemod/fixSettingsFromModules
Delay initialization of modules until settings are properly setup
2015-06-01 19:18:11 +02:00
..
functions fix switchunits 2015-05-09 14:05:58 +02:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ smallarms: port 2015-01-17 18:14:56 -03:00
ACE_Settings.hpp Second batch of settings files 2015-05-14 20:59:25 +02:00
CfgEventHandlers.hpp added PM's solution 2015-02-10 18:57:23 +01:00
CfgVehicles.hpp - Change all modules on ACE using settings to type ACE_Module, so we can guarantee that they wait for settings before initing. 2015-05-30 01:37:41 -03:00
config.cpp Second batch of settings files 2015-05-14 20:59:25 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
stringtable.xml Merge https://github.com/Macusercom/ACE3 into german-merge 2015-06-01 14:27:49 +02:00
XEH_clientInit.sqf fix events 2015-03-01 13:43:39 +01:00
XEH_preInit.sqf added PM's solution 2015-02-10 18:57:23 +01:00

ace_switchunits

Adds insurgency-style unit switching.

Maintainers

The people responsible for merging changes to this component or answering potential questions.