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33 lines
782 B
C++
33 lines
782 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[] = {"NouberNou", "esteldunedain"};
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authorUrl = "";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CursorMenus.hpp"
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class ACE_Settings {
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class GVAR(AlwaysUseCursorSelfInteraction) {
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value = 0;
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typeName = "BOOL";
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isClientSettable = 1;
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displayName = "$STR_ACE_Interact_Menu_AlwaysUseCursorSelfInteraction";
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};
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class GVAR(UseListMenu) {
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value = 0;
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typeName = "BOOL";
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isClientSettable = 1;
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displayName = "$STR_ACE_Interact_Menu_UseListMenu";
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};
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};
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