ACE3/addons/advanced_fatigue
amsteadrayle f0a6fc7b9d
Advanced Fatigue - Add settings to change sway factor with weapon rested/deployed (#9536)
Add setting to change sway factor with weapon rested/deployed
2023-10-19 19:25:19 -04:00
..
functions General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
UI Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
$PBOPREFIX$ Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
ACE_Settings.hpp Fix AF sway factor (#6360) 2018-05-30 18:05:55 -05:00
CfgEden.hpp Fix build error with make 2016-09-04 21:51:13 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMovesMaleSdr.hpp Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
CfgSounds.hpp Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
CfgVehicles.hpp Remove SwayFactor ACE setting and module addition 2018-02-18 11:09:49 -05:00
config.cpp Fix AF author String (#4330) 2016-09-04 22:34:48 +02:00
Dialog.hpp Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00
initSettings.sqf Advanced Fatigue - Add settings to change sway factor with weapon rested/deployed (#9536) 2023-10-19 19:25:19 -04:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Advanced Fatigue - Add settings to change sway factor with weapon rested/deployed (#9536) 2023-10-19 19:25:19 -04:00
XEH_postInit.sqf Advanced Fatigue - Add settings to change sway factor with weapon rested/deployed (#9536) 2023-10-19 19:25:19 -04:00
XEH_preInit.sqf Adv Fatigue - Make stamina penalty for weapon raised/ready scale with weapon inertia (#8669) 2023-06-27 19:40:07 +03:00
XEH_PREP.hpp Adv Fatigue - Make stamina penalty for weapon raised/ready scale with weapon inertia (#8669) 2023-06-27 19:40:07 +03:00
XEH_preStart.sqf Add Advanced Fatigue component (#4321) 2016-09-04 21:33:07 +02:00

ace_advanced_fatigue

An in depth stamina and fatigue simulation.