ACE3/addons
PabstMirror 5d70db3d9b LoadPerson - Only try vehicles that have room
Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
..
advanced_ballistics Merge pull request #3623 from acemod/fixAbTerrainProcessor 2016-03-29 13:08:14 -05:00
ai Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
aircraft Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
apl precompile on game start 2016-02-22 15:20:36 +01:00
atragmx Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
attach Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
backpacks Allow string input for isBackpack 2016-03-05 14:29:04 +01:00
ballistics Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
captives Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
cargo Merge pull request #3518 from ColdEvul/CargoAndInteractionCase 2016-04-03 11:43:11 +00:00
common LoadPerson - Only try vehicles that have room 2016-04-12 12:12:49 -05:00
concertina_wire Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
dagr Add config style validation 2016-04-07 19:55:10 +02:00
difficulties Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
disarming Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
disposable Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
dragging Merge pull request #3518 from ColdEvul/CargoAndInteractionCase 2016-04-03 11:43:11 +00:00
explosives Merge pull request #3628 from alef/translation/15bn/alef 2016-03-31 06:54:31 +02:00
fastroping LoadPerson - Only try vehicles that have room 2016-04-12 12:12:49 -05:00
fcs FCS - Minor firedEH optimization 2016-04-01 21:51:22 -05:00
finger Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
flashlights Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
flashsuppressors Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
fonts Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
frag Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
gestures Use boolean 2016-03-29 16:25:55 +02:00
gforces precompile on game start 2016-02-22 15:20:36 +01:00
goggles Googles - Only play wipe anim for primary weapon 2016-04-12 00:19:24 -05:00
grenades Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
hearing Add config style validation 2016-04-07 19:55:10 +02:00
hitreactions precompile on game start 2016-02-22 15:20:36 +01:00
huntir Add config style validation 2016-04-07 19:55:10 +02:00
interact_menu Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
interaction Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
inventory Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
javelin Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
kestrel4500 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
laser Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
laser_selfdesignate Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
laserpointer Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
logistics_uavbattery Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
logistics_wirecutter Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
magazinerepack Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
main formating 2016-03-29 17:00:54 +02:00
map Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
map_gestures Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
maptools Add map altitude to GPS - fix #3650 2016-04-02 18:53:34 +02:00
markers Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
medical Merge pull request #3628 from alef/translation/15bn/alef 2016-03-31 06:54:31 +02:00
medical_menu Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
microdagr Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
missileguidance Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
missionmodules Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
mk6mortar Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
modules precompile on game start 2016-02-22 15:20:36 +01:00
movement Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
mx2a Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
nametags Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
nightvision Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
noidle Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
noradio Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
norearm Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
optics Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
optionsmenu Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
overheating Change event name to weaponJammed 2016-04-11 23:09:45 +01:00
overpressure precompile on game start 2016-02-22 15:20:36 +01:00
parachute Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
rangecard Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
realisticnames Add config style validation 2016-04-07 19:55:10 +02:00
rearm Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
recoil precompile on game start 2016-02-22 15:20:36 +01:00
refuel Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
reload Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
reloadlaunchers Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
repair Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
respawn Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
safemode Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
sandbag Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
scopes Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
sitting Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
slideshow Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
smallarms remove obsolete fix, fix #3545 2016-03-06 09:12:49 +01:00
spectator Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
spottingscope Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
switchunits Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
tacticalladder Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
tagging Merge pull request #3529 from acemod/tagEvents 2016-04-03 11:38:24 +00:00
testmissions Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
thermals Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
trenches Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
tripod Add config style validation 2016-04-07 19:55:10 +02:00
ui Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
vector Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
vehiclelock Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
vehicles Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
viewdistance Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
weaponselect Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
weather Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
winddeflection Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
yardage450 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
zeus Delay calling addCuratorEditableObjects for a frame 2016-03-30 10:26:33 -05:00