ACE3/addons/fastroping
PabstMirror 5d70db3d9b LoadPerson - Only try vehicles that have room
Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
..
anim Removed TOH animations 2016-02-29 19:29:10 +01:00
data Added gantry hiding animation 2016-03-05 23:21:10 +01:00
functions Fixed broken ropeDetach 2016-03-18 00:16:31 +01:00
UI Added deployment API and waypoint 2016-03-05 20:25:35 +01:00
$PBOPREFIX$ Initial commit fastroping 2016-02-22 00:31:15 +01:00
CfgEventHandlers.hpp Switched to preStart + XEH_PREP 2016-03-05 23:19:53 +01:00
CfgMoves.hpp Removed TOH animations 2016-02-29 19:29:10 +01:00
CfgVehicles.hpp LoadPerson - Only try vehicles that have room 2016-04-12 12:12:49 -05:00
CfgWaypoints.hpp Added deployment API and waypoint 2016-03-05 20:25:35 +01:00
config.cpp Added deployment API and waypoint 2016-03-05 20:25:35 +01:00
script_component.hpp New FRIES model, new animations 2016-02-22 00:31:29 +01:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_postInit.sqf Fixed broken ropeDetach 2016-03-18 00:16:31 +01:00
XEH_preInit.sqf Switched to preStart + XEH_PREP 2016-03-05 23:19:53 +01:00
XEH_PREP.hpp Merge branch 'fr-ai-deploy' of https://github.com/BaerMitUmlaut/ACE3 into BaerMitUmlaut-fr-ai-deploy 2016-03-08 15:13:50 -03:00
XEH_preStart.sqf Switched to preStart + XEH_PREP 2016-03-05 23:19:53 +01:00