ACE3/addons/dragging/XEH_PREP.hpp
johnb432 28560b9ad9 Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API
The idea behind the API is for 3rd party mods that include garbage collectors to exclude corpses that are being dragged/carried.
2024-07-01 18:36:37 +02:00

36 lines
712 B
C++

PREP(canCarry);
PREP(canDrag);
PREP(canDrop);
PREP(canDrop_carry);
PREP(canRun_carry);
PREP(carryObject);
PREP(carryObjectPFH);
PREP(createClone);
PREP(deleteClone);
PREP(dragObject);
PREP(dragObjectPFH);
PREP(dropObject);
PREP(dropObject_carry);
PREP(getWeight);
PREP(handleAnimChanged);
PREP(handleKilled);
PREP(handlePlayerChanged);
PREP(handlePlayerWeaponChanged);
PREP(handleScrollWheel);
PREP(handleUnconscious);
PREP(initObject);
PREP(initPerson);
PREP(isObjectOnObject);
PREP(pauseCarry);
PREP(pauseDrag);
PREP(resumeCarry);
PREP(resumeDrag);
PREP(setCarryable);
PREP(setDraggable);
PREP(startCarry);
PREP(startCarryLocal);
PREP(startCarryPFH);
PREP(startDrag);
PREP(startDragLocal);
PREP(startDragPFH);