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81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
class CfgVehicles {
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class Module_F;
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class ModuleEmpty_F;
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class ACE_Module;
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class GVAR(moduleZeusSettings): ACE_Module {
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scope = 2;
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displayName = "Zeus Settings [ACE]";
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//icon = QUOTE(PATHTOF(iconGoesHere));
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category = "ACE_zeus";
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function = QUOTE(DFUNC(moduleZeusSettings));
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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author = "SilentSpike";
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class Arguments {
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class zeusAscension {
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displayName = "Ascension Messages";
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description = "Display global popup messages when a player is assigned as Zeus.";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class zeusBird {
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displayName = "Zeus Eagle";
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description = "Spawn an eagle that follows the Zeus camera.";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class remoteWind {
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displayName = "Wind Sounds";
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description = "Play wind sounds when Zeus remote controls a unit.";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class radioOrdnance {
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displayName = "Ordnance Warning";
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description = "Play a radio warning when Zeus uses ordnance.";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class revealMines {
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displayName = "Reveal Mines";
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description = "Reveal mines to allies and/or place map markers.";
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typeName = "NUMBER";
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class values {
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class disable {
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name = "Disabled";
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value = 0;
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default = 1;
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};
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class partial {
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name = "Reveal to Allies";
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value = 1;
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};
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class full {
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name = "Allies + Map Markers";
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value = 2;
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};
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};
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};
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};
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class ModuleDescription {
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description = "Provides control over various aspects of Zeus.";
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sync[] = {};
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};
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};
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class ModuleCurator_F: Module_F {
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function = QUOTE(DFUNC(bi_moduleCurator));
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};
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class ModuleMine_F: ModuleEmpty_F {
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function = QUOTE(DFUNC(bi_moduleMine));
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};
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class ModuleOrdnance_F: Module_F {
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function = QUOTE(DFUNC(bi_moduleProjectile));
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};
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class ModuleRemoteControl_F: Module_F {
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function = QUOTE(DFUNC(bi_moduleRemoteControl));
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};
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};
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